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¶ Curriculum
¶ Student Work
¶ Facilities
¶ Faculty
¶ MFA Program
ADMISSIONS
¶ Variable Credit
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¶ Degree Requirements
RELATED LINKS
¶ Glass Program website
¶ Photography Program website
¶ Intersections website
¶ UHM Graduate Studies
¶ UHM Admissions
¶ UHM Scholarships
¶ UHM Core Requirements
Peter Chamberlain, Professor, Electronic Arts
Post Graduate Study, Vancouver College of Art (now ECIAD), Canada
MA SUNY at Albany, NY, MFA State University of New York at New Paltz
BA SUNY at Albany, NY
Research Focus: Experimental Intermedia, process oriented inquiries into relationships between nature, culture, and technology.
¶The graduate program in Electronic Arts focuses on advanced critical and conceptual explorations into the relationship between art, culture, and technology using a technological intermedia environment. Our stance is that the area of electronic arts (which includes digital arts) is inclusively expansive, still in its pioneering stages, rapidly evolving, applicable to any and all traditional media areas in art, and all other areas of creative inquiry. While the production of traditional forms of screen and print-based imagery, electronic music, video, 2D, and 3D animation is possible, more experimental and expansive combinations of these forms, as applicable to real-time activity, on-line work, installation, performance, and intermedia, is encouraged.
¶The Electronic Arts Lab is designed for generalist intermedia exploration. The 1300 square foot lab contains18 wireless internet-linked computer workstations and integrates both analog and digital devices that can generate, modulate, record, print, and project sonic and visual information. Multi-media workstations include both PC and Macintosh platforms. Interfaces to an assortment of sound and video processing peripherals, analog and digital sound synthesizers, tablets, scanners, printers, video projectors, and digital and analog cameras are modularly available. Accessibility to other media labs and traditional media studios can also be arranged.
¶All classified graduate students are assigned individual workspaces of 200 to 300 square feet and have full access to the Electronic Arts Lab.
Undergraduate courses available to graduate students:
Art 301 B Imaging Systems
Art 301 C Sound
Art 301 D Interactive Systems
Art 601 Electronic Arts I
Art 602 Electronic Arts II
Art 603 Electronic Arts III
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