:: Principles of Animation
|Dates:||01/13/2014 - 05/16/2014|
|Course Prerequisites:||Prerequisite: ENG 22 or equivalent, with a grade of c or better, or consent of instructor.|
|Course Description:||This course focuses on the principles and history of animation. Students will review live action and animated examples, learning the mysteries of making an animated character come to life. Topics
include animation history, animation principles and how the timeline in a graphics software program can give movement to individual
frames. Students will focus on traditional animation principles and how they are effectively applied in digital animation environments.
Additional topics include key-framing strategies, timing and visual rhythm.
Alternate Technology Access Plan: In registering for a Distance Education course (Cable or Web) the student is responsible for finding immediate alternate access to a computer with Internet connectivity or cable television should that student experience technical difficulties. Technical difficulties can include but are not limited to problems with a student's computer hardware/software; inoperability of a student's VCR or DVR; or lack of service by a student's Internet Service Provider (ISP) or Cable Provider. Technical issues do not constitute the extension of an assignment, project, quiz or exam deadline unless agreed upon by the instructor.
An Alternate Technology Access Plan will be made by the student prior to the start of the semester and should be implemented immediately upon encountering technical difficulties. The student is required to continue course work as a result of having an alternate plan of access while independently resolving any technical issues with hardware/software, VCR/DVD, ISP, or Cable Provider.
|Updated:||Monday, October 14, 2013 09:52:42|