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PRODID:-//University of Hawaii//UH Events Calendar//EN
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TZID:Pacific/Honolulu
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CLASS:PUBLIC
CREATED:20260719T125331Z
DESCRIPTION:With 700 million people worldwide playing video games online (and 50% of these in the age range of 15-24 identifying as "gamers"), it has become important to recognize the presence of this demographic on college campuses.  With eSports becoming mainstream, colleges are trying new ways to connect with students through the eSports platform.
DTEND;TZID=Pacific/Honolulu:20180913T003000Z
DTSTAMP:20260719T125331Z
DTSTART;TZID=Pacific/Honolulu:20180912T233000Z
LAST-MODIFIED:20260719T125331Z
LOCATION:Information Technology Center 105
PRIORITY:5
SEQUENCE:0
SUMMARY;LANGUAGE=en-us:ITS Talksâ€“The Popularity of eSports:From Sports Stadiums to College Campuses
TRANSP:OPAQUE
UID:178450161133788web-support-l@lists.hawaii.edu
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